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Slashdot: AMD Is Bringing Improved FSR 4 Upscaling To Its Older GPUs

AMD Is Bringing Improved FSR 4 Upscaling To Its Older GPUs
Published on 2026-05-15T22:00:00Z
AMD says FSR 4.1 will finally bring its newer hardware-accelerated upscaling technology to older Radeon GPUs. "The rollout will begin in July with RDNA3- and 3.5-based GPUs, which include the Radeon RX 7000 series, as well as integrated GPUs like the Radeon 890M and Radeon 8060S," reports Ars Technica. "In 'early 2027,' support will also be extended to the RDNA2 architecture, which includes the Radeon RX 6000 series, integrated GPUs like the Radeon 680M, and the Steam Deck's GPU. This would also open the door to supporting FSR 4 on the PlayStation 5 and Xbox Series X and S, all of which also use RDNA2-based GPUs." From the report: [AMD Computing and Graphics SVP Jack Huynh's] short video presentation didn't get into performance comparisons, but did mention that AMD had to work to get FSR 4's superior hardware-backed upscaling working on its older graphics architectures. RDNA4 includes AI accelerators that support the FP8 data format in the hardware, and porting FSR 4 to older GPUs meant getting it running on the integer-based INT8 hardware in the RDNA3 and RDNA2-based GPUs. This may mean that FSR 4.1 running on an RDNA3 or RDNA2-based GPU may come with a larger performance hit relative to RDNA4 cards, or that image quality may differ slightly. Modders have already worked to get FSR4 working on INT8-supporting GPUs, and the older GPUs reportedly see a 10 to 20 percent performance hit relative to FSR 3.1 running on the same hardware. AMD's official implementation may or may not improve on these numbers. [...] Any games that support FSR 4 should be able to support FSR 4.1 running on Radeon 7000-series cards; users will presumably be able to install a driver update in July that enables the new feature. Games that support the older FSR 3.1 can also be forced to use FSR 4 in the Radeon graphics driver.

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