Skip to main content

Slashdot: Apple Arcade Developers Say Working With Apple Is Like Being In an 'Abusive Relationship'

Apple Arcade Developers Say Working With Apple Is Like Being In an 'Abusive Relationship'
Published on August 01, 2024 at 02:30AM
Mobile game developers have voiced increasing frustration with Apple, citing reduced payments, delayed compensation, poor communication, and inadequate support, particularly with the Apple Vision Pro. Apple Insider reports: In February, game developers began expressing frustration over Apple Arcade. They pointed out that while the service was initially profitable, Apple had begun decreasing upfront payments and the per-play "bonus pool." Additionally, the tech giant began to axe projects with little to no warning. According to Mobilegamer.biz, developers continue to be unhappy with how Apple's running its "pay once, play all you want" game subscription service. Developers point out how Apple has delayed payments -- sometimes up to six months -- which has put smaller studios in precarious situations. Devs are also unhappy with Apple's communication -- or lack thereof. "We can go weeks without hearing from Apple at all and their general response time to emails is three weeks, if they reply at all," one developer told Mobilegamer.biz. Some have even called Apple's tech support "miserable" and the worst they'd seen anywhere. Even the QA and update process is frustrating, prompting some developers to avoid updating their games altogether. [...] One particularly frustrated developer spoke out against Apple Arcade, saying, "It's like an abusive relationship where the abused stays in the relationship hoping the other partner will change and become the person you know they could be." When it comes to the Apple Vision Pro, many game developers are increasingly frustrated with the headset's struggles to run demanding games. And, while Apple wants indie developers to create new games for their new headset, the company "does not provide compensation or make any promises to promote or market the game once it is finished," says Apple Insider.

Read more of this story at Slashdot.

Comments

Popular posts from this blog

Slashdot: US Army Soldier Pleads Guilty To AT&T and Verizon Hacks

US Army Soldier Pleads Guilty To AT&T and Verizon Hacks Published on February 20, 2025 at 01:31AM Cameron John Wagenius pleaded guilty to hacking AT&T and Verizon and stealing a massive trove of phone records from the companies, according to court records filed on Wednesday. From a report: Wagenius, who was a U.S. Army soldier, pleaded guilty to two counts of "unlawful transfer of confidential phone records information" on an online forum and via an online communications platform. According to a document filed by Wagenius' lawyer, he faces a maximum fine of $250,000 and prison time of up to 10 years for each of the two counts. Wagenius was arrested and indicted last year. In January, U.S. prosecutors confirmed that the charges brought against Wagenius were linked to the indictment of Connor Moucka and John Binns, two alleged hackers whom the U.S. government accused of several data breaches against cloud computing services company Snowflake, which were among the ...

Slashdot: AT&T Now Lets Customers Lock Down Account To Prevent SIM Swapping Attacks

AT&T Now Lets Customers Lock Down Account To Prevent SIM Swapping Attacks Published on July 02, 2025 at 01:30AM AT&T has launched a new Account Lock feature designed to protect customers from SIM swapping attacks. The security tool, available through the myAT&T app, prevents unauthorized changes to customer accounts including phone number transfers, SIM card changes, billing information updates, device upgrades, and modifications to authorized users. SIM swapping attacks occur when criminals obtain a victim's phone number through social engineering techniques, then intercept messages and calls to access two-factor authentication codes for sensitive accounts. The attacks have become increasingly common in recent years. AT&T began gradually rolling out Account Lock earlier this year, joining T-Mobile, Verizon, and Google Fi, which already offer similar fraud prevention features. Read more of this story at Slashdot.

Slashdot: Protecting 'Funko' Brand, AI-Powered 'BrandShield' Knocks Itch.io Offline After Questionable Registrar Communications

Protecting 'Funko' Brand, AI-Powered 'BrandShield' Knocks Itch.io Offline After Questionable Registrar Communications Published on December 16, 2024 at 01:04AM Launched in 2013, itch.io lets users host and sell indie video games online — now offering more than 200,000 — as well as other digital content like music and comics. But then someone uploaded a page based on a major videogame title, according to Game Rant. And somehow this provoked a series of overreactions and missteps that eventually knocked all of itch.io offline for several hours... The page was about the first release from game developer 10:10 — their game Funko Fusion, which features characters in the style of Funko's long-running pop-culture bobbleheads. As a major brand, Funko monitors the web with a "brand protection" partner (named BrandShield). Interestingly, BrandShield's SaaS product "leverages AI-driven online brand protection," according to their site, to "detect...