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Slashdot: Podcasters Are Buying Millions of Listeners Through Mobile-Game Ads

Podcasters Are Buying Millions of Listeners Through Mobile-Game Ads
Published on September 29, 2022 at 05:32AM
An anonymous reader quotes a report from Bloomberg: Podcasters are always hunting for new, flashy places to promote their shows, ranging from billboards to floats in parades to airplane banners. Some networks, though, have uncovered a less-glamorous, yet highly effective way to gain millions of bankable listeners: loading up mobile games with a particular kind of ad. Each time a player taps on one of these fleeting in-game ads -- and wins some virtual loot for doing so -- a podcast episode begins downloading on their device. The podcast company, in turn, can claim the gamer as a new listener to its program and add another coveted download to its overall tally. The practice allows networks to amass downloads quickly by tapping into a wellspring of hyperactive video-game users. But it also calls into question who a legitimate podcast listener is and what length of time should be required to count as a download. Podcasts typically rely on downloads as the primary metric for ad sales. When an individual taps on an in-app play button on their mobile device, an entire episode begins downloading so they can listen to it even in the absence of a good internet connection -- say, on an airplane or in the subway. An episode's ads are inserted at that moment of download, meaning that even if a consumer only listens to 10 minutes of a 30-minute show, the mid-roll ad at the 15-minute mark is often ready to be heard -- not to mention, counted by the sales team. To date, the podcast industry has said next to nothing about its embrace of this video-game strategy. "Not all impressions are created equal," said Larry Chiagouris, a marketing professor at Pace University. "I'm not saying [this tactic is] not ethical or illegal, but it raises issues. If someone is trying to play a game and that's the purpose of this interaction, they may just be eager to play the game and are not that interested in the information being shared."

Read more of this story at Slashdot.

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